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Atari 5200 Cheats

The Atari 5200 SuperSystem, or simply the Atari 5200, is a video game console that was introduced in 1982 by Atari Inc. as a replacement for the famous Atari 2600. The 5200 was created to compete with the Intellivision, but wound up more directly competing with the ColecoVision shortly after its release. A number of design flaws had a serious impact on usability, and the system is generally considered to have performed poorly on the market.

Table Of Contents

- B - Berzerk Bounty Bob Strikes Back

- C - Countermeasure

- F - Frogger Frogger 2: Threeedeep!

- M - Miner 2049er Missle Command Mountain King

- P - Pac-Man

- Q - Q*Bert Quest For Quintana Roo

- R - RealSports Football

- S - Star Raiders Super Breakout

Berzerk

Lost Evil Otto:

Place your character next to the left exit of the maze so that the next 
press to the left will have him leave. If done correctly, Evil Otto 
will hop to the right side of the maze instead of moving towards your 
character. 

Harmless shot:

When robots shoot horizontally, any shot the hits your character in 
the space just below the head will not cause damage. 

Bounty Bob Strikes Back

Level warps:

Use the following directions to jump to various levels in the game. 

Level 4
Collect the flower pot on level 1, Bob's Morning Calisthenics. Then 
hold 1 and press Start to jump to level 4. 

Level 22
Collect the aliens and paint roller on level 2, Utility Hoist. Then 
hold 3 and press Start to jump to level 22. 

Level 15
Collect the goblet on level 3, The Suction Tubes. Then hold 4 and 
press Start to jump to level 15. 

Level 18
Collect the coffee pot on level 5, Jumping 101. Then hold 8 and 
press Start to jump to level 18. 

Level 14
Collect the pitch fork on level 10, The Gravity Lift. Then hold 5 
and press Start to jump to level 14. 

Level 19
Collect the pie and tube 1 to the left on level 16, Advanced Suction 
Tubes. Then hold 9 and press Start to jump to level 19. 

Level select:

Successfully complete the game. A message with level select 
instructions will appear. Set special codes 1 through 25 at the "Game 
Adjustment Screen" and press Start to play on the corresponding level. 

Hidden messages:

Enter one of the following special codes at the "Game Adjustment 
Screen" and press *. 

5
6
49
69
100
213
666
782
818
2049
6861 



Countermeasure

Programmer credit:

Intentionally enter an incorrect code to display the skull and 
crossbones screen. The initials "RM" will appear on one of the bones. 

Frogger

Alternate game control:

The joystick keypad may also be used to control game play. Press 2 to 
move forward, 8 to move back, 4 to move left, and 6 to move right. 

Frogger 2: Threeedeep!

Alternate game control:

The joystick keypad may also be used to control game play. Press 2 to 
move forward, 8 to move back, 4 to move left, and 6 to move right. 

Miner 2049er

Area select:

Begin game play and jump on the first platform. Place Bounty Bob in a 
position where no opponents can touch him without pausing game play. 
Hold Top-Fire and press 2, 1, 3, 7, 8, 2, 6, 8, 6, 1. The level will 
restart to confirm correct code entry. Press Reset followed by a 
number that corresponds to the desired zone. Note: Press 0 for zone 
10. Then, hold Top-Fire and press a number that corresponds to the 
desired station. 

Unlimited lives:

Enable the "Area select" code. After losing a life, immediately warp 
to another station to keep your current number of lives. 

Missle Command

Rapid fire:

Keep hitting the fire button to shoot up to 8 missiles.

Mountain King

Programmer credit:

Allow the game to enter demonstration mode, in which your character 
dances and jumps to the top of the hill with the fire. After this 
sequence completes, move your character to the very bottom to the 
location of the spider's cave. Stand on top of the cave, near where 
the spider usually exits. Have your character stand on the far right 
side of this location so that his left foot is just touching the top 
of the cave and his right foot is in mid-air. Briefly press Down to 
move your character partially into the side of the cave. Note: Do 
not move all the way to the floor. Then, press Left to pass into the 
cave and continue moving in that direction, jumping if necessary. 
Your character should begin to fall through the bottom of the screen 
and pass a message with the programmer's credits. 

Pac-Man

Invincibility on High Levels:

On Pac-Man, once you reach the 7th 'Key' level and eat a power pill, the 
ghosts won't stop flashing unless you eat them! So if you head straight 
to a pill at the start of the round, you are virtually incincible! And 
here's the coolest part: If you make it past level 7, this trick works 
for the rest of your game! 

Q*Bert

Invisible pyramid:

Begin game play and jump down four cubes and onto the disc on the 
first level. Press Pause, Start when the disc turns yellow to restart 
the game while continuing to hop. After game play resumes, jump down 
two cubes to the right, then back one cube. Jump onto the middle cube 
and change the colors of the cubes opposite the one to the right. 
Jump to the top cube, then move to the left to reach the invisible 
pyramid. 

Quest For Quintana Roo

Level   Password  

2       1830  
3       8817  

RealSports Football

Programmer credit:

Score at least 199 points and keep the opposing team at 3 points or 
less during a practice game with regulation time. Score the last 
touchdown with no time remaining on the game clock. The phrase 
"Designed By The Warlord" will appear on the game over screen. 

Star Raiders

Easily destroy Xylon ships:
Display the scanner view and move your ship to position a Xylon ship 
in a straight line in front of your ship on the scanner and fire. 
Watch the scanner to see your shots go forward to the point where 
they hit the Xylon ship. Switch back to the forward view at the exact 
moment the photon torpedoes touch the Xylon ship. Most of the time, 
the Xylon ship will be destroyed. 

Super Breakout

Go back to ball 1:
No matter what mode is played (Breakout, Double, Cavity, etc.), 
on ball 5, you can press 1 to make it go back to ball 1.


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